This week I got to sit down with British development team Brave At Night, and we spoke about their game “Yes, Your Grace”, which is a medieval management game, coming out sometime in 2015. We discuss the intricacies of game development, how game design courses help affect the games you make, and we also learn a lot about pereceptual control theory, one of the game design theories that has gone into making Yes, Your Grace. They’re currently running a Kickstarter and you can visit Yes, Your Grace’s website here, too.

Thanks for listening!